Session 69, The Eye Strikes Back! Paldegora = = = = = = = = = = = = = = = = = = = = Session 69 – 2026-05-02 = = = = = = = = = = = = = = = = = = = = **Summary** **Detail** **Eryn** moved through the door they had opened into an area with skeletons chained to the wall. Inside the large chamber were two rectangular structures. She imagined they were cells but there was no opening on the side that she was facing. As she moved in, others slowly began to enter the room. She moved passed the first rectangular structure and found two empty cages. The third cage in the room had a young lady inside. She was crying, her clothes were tattered, and she looked scared. As **Eryn** moved across the room to check on her, she was set upon by a **Thrall**. He moved very fast and his scimitar glowed. She called out that she was being attacked. **X'or** got to her first and began fighting the **Thrall** with her. A second **Thrall** came from the shadows beyond the next structure and attacked **X'or**. The girl in the cage was terrified at this point. **Symon** moved down to see what was happening and fired **Magic Missiles** at one of them. **Eryn** started taking some very hard hits. **Cassie** came in and circled to hit the one on **X'or**. She landed some solid hits. **X'or** did as well. **Cal** checked on the girl I the cage and tried to see if he could open the cage but it was locked. **Angelique** made it down there and began firing at the **Thralls**. **Captain Hurst** went to help **Cal** with the girl. Just as the **Thrall** on **X'or** died, **Eryn**, who had taken a beating at this point, used her **Boot's of Striding and Springing** to spring backward away from her opponent. **Cassie** moved in to take her place. She and **X'or** finished off the last **Thrall** quickly. **Angelique** and **Cal** tried to calm the girl in the cage down but she was still terrified of them, thinking they were like her captors. They explained that they were going to free her as **Eryn** unlocked and opened the cage. The girl, **Mary** calmed down as she exited the cage. She asked them to save her sister. She told them that they'd just taken her away, apparently back the way the Company had come. **Eryn** used a set of keys recovered from fallen guards to unlock a heavy iron door to the inner chamber on the right. Inside, the group found two men who had been brutally beaten into a catatonic state. One suffered from a poorly healed leg injury that caused a permanent limp, and the other was missing several fingers. **Angelique** utilized her healing proficiency to bring one of the men to a lucid state, though he remained terrified, cringing and begging for the pain to stop. **Cal** spoke to the prisoners in Elvish to offer comfort, but they were too broken by their ordeal to respond fully. **Eryn** unlocked the chains holding them. In a second cell, they discovered two women in a state of hysterical fear. When **X’or** and **Cassandra** approached, the women screamed for them to stay away. **Angelique** attempted to soothe them with blessings, but they remained hysterical until the rescued woman, **Mary** spoke to them. Recognizing **Mary**, the prisoners finally calmed down enough for **Angelique** to unlock their shackles with the keys. **Eryn** provided the male survivors with doses of extra healing to snap them out of their catatonic shock, and they warned the party about a figure they feared called **"the manager"**. A cell on the northern wall held a stoic and scrappy woman named **June**, who was untrusting at first but upon seeing the others being released, grew relieved at being set free and joined the growing group of lady survivors in their little room. The final cell the "Company" searched held two men: one who was completely insane and another who sat in a deadly, silent trance. He starred at **Eryn** as she moved closely. When **Eryn** moved to unlock the silent man's chains, he suddenly lunged and began choking her with a vice-like grip. **X’or** rushed in to break the man's hold, snapping his fingers to force him to release **Eryn**. **Eryn** then jammed her **+2 dagger** into the man’s skull. They finished him off but not before he'd nearly killed **Eryn**. The other mad man was knocked unconscious by **Hurst**. They closed off that room and began searching for **Mary's** sister. Leaving the freed prisoners in a safe area, the **Company** moved toward stairs leading east. They followed it to a storage room filled with stacked barrels and crates where **Eryn** overheard two sailors grumbling about being "nursemaids to lunatics" and wishing to return to the open sea. **Symon** had the idea to try to convince them to join our crew. As he pointed out, we were our crew and could use some professional sailors to help. The idea seemed crazy but it was worth a shot. He wanted **Eryn** to get closer to them and ask about joining us while **Symon** would attempt to use a **Charm Person** spell on one of the sailors to avoid a fight. The attempt failed and combat broke out. During the struggle, **Cassandra** fell while trying to climb over the barrels, which left her sprawled on the floor. **X’or** leaped onto a lower stack of barrels and down beside **Eryn** who was taking quite the beating. **Cal** had come around the crates and joined the fight as well. Together, they killed the sailors. They gathered gold and silver from the gambling table. The party found a set of doors which led back to the docks. They checked the door in the southern wall adorned with symbols of the **Black Dragon cult of Nox** and the deity **Sahn**. **Eryn** identified a magical trap on the door, which **Angelique** successfully dispelled. Beyond the doors lay a natural cave system with a putrid odor. As they moved through the damp tunnels, they were ambushed by four **Ghasts** and another **Thrall**. The stench was so foul it sickened **Eryn** and some of the others giving them a reduced attack roll. **Angelique** used her holy powers to turn several of the undead, allowing the **Company** to finish the fight. After the battle, the group stood before another set of stairs, preparing to continue their search for the Princess. This is where the session ended. Please start the recorder! Exp: 1233 + 123 = 1356